|Position:|| Game director (2007-present)|
Co-art director (2005–2007)
Bruce has worked at Naughty Dog since 1999, when he started work on Crash Team Racing. A reason he cited for staying with Naughty Dog for so long was because of the sense of community there, no one was truly "in charge"; they could be open with each other, suggest ideas and co-operate with one another.
In 2014, he introduced and closed The Last of Us: One Night Live, which served to celebrate the story of the game. When the stream ended, he teased the remaining audience that they were going to see "something very special".
On June 2, in an interview with Eurogamer, it was announced that both Straley and Neil Druckmann would direct the Uncharted 4: A Thief's End, the final instalment of the Uncharted series, due to having worked on Uncharted 2: Among Thieves. True to him and Druckmann's desire to create realism, they designed the main character, Nathan Drake, to appear to barely make the leaps he makes towards walls and would grunt and comment on the difficulty of such. They also included several segments of the story to portray a "normal life", moving away from the completely adventurous world of previous Uncharted games. He, like Druckmann, was unable to contribute to the third instalment, Uncharted 3: Drakes Deception, due to being redirected to create The Last of Us.
Despite having helped Druckmann make early prototypes for Naughty Dog's new game, The Last of Us Part II, Straley will not return to assist Druckmann with directing the sequel, reportedly "taking a year out" after the pair finished working on the DLC for Uncharted 4: A Thief's End. In his place, Halley Gross will be co-writing the story with Druckmann.
Bruce has a brother who lives in Palm Harbor, Florida named Mark.